Posts Tagged ‘XHTML’

Consummo to be published in (X)HTML5.

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After much thought, I’ve decided to code the main theme of Consummo in (X)HTML5. Although I have not decided which route I’m going to take when it comes to (X)HTML5 (HTML5 or XHTML5), I am positive I will be using (X)HTML5. HTML 4.01 is too unstructured for my taste, XHTML 1.0 is old, and XHTML 2.0 isn’t friendly at all (to coders or visitors). (X)HTML5 seems like the proper choice, especially since I have been active in the development of it (not so much recently, but I’m getting back into the game slowly). If you want to learn more about (X)HTML5, check out the differences between HTML 4 and 5.

Note

Although Consummo will be released with an (X)HTML5 theme by default, I will release an XHTML 1.0 theme as well (and possibly even an HTML 4.01 theme). It won’t come out right away of course, but I will get around to it.